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Players may use gold to
purchase weapons, armour, shields, spells, pets and
miscellaneous items to aid them in combat. There are areas to
explore, and special events such as holidays and wars, for
players to meet new types of monsters and complete quests.
Players may play a limited version of Adventure Quest for free
(free players are called Adventurers), or pay a one-time fee of
US $19.95 to become a Guardian and unlock extra features.
Adventure Quest was first released to the public on 1 November
2002. Guardianship was introduced on 22 February 2003 to manage
the costs of running the game. Artix Entertainment, formed in
2004, introduced a server cap in May 2004, a month before
Adventure Quest reached one million users. |